affection

Affection in the context of human-computer interaction might refer to the way Brian Massumi (1987, p. xvii.) summarises Deleuze and Guattari’s denotation of these terms: “L’affect (Spinoza’s affectus) is an ability to affect and be affected. It is a prepersonal intensity corresponding to the passage from one experiential state of the body to another and implying an augmentation or diminution in that body’s capacity to act. L’affection (Spinoza’s affectio) is each such state considered as an encounter between the affected body and a second, affecting, body…”. As such, affection here will be understood as interplay between technological effect and affective human response.

Reference
Massumi, B. 1987. Notes on the Translation and Acknowledgements. In: Deleuze, G. and Guattari, F., A Thousand Plateaus. Minneapolis: University of Minnesota Press, p. xvii.

This text might be referenced as following:
Zics, B. 2011. Toward an Affective Aesthetics: Cognitive-driven Interaction in the Affective Environment of the Mind Cupola, 2011, Leonardo Journal, The International Society for the Arts, Sciences and Technology, 44/ 1. USA: The MIT Press, pp. 30-37.

 

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